The Art of Game Design: A Book of Lenses, 3/e (Paperback)

The Art of Game Design: A Book of Lenses, 3/e (Paperback)

作者: Schell Jesse
出版社: A K Peters
出版在: 2019-08-29
ISBN-13: 9781138632059
ISBN-10: 1138632058
裝訂格式: Quality Paper - also called trade paper
總頁數: 610 頁





內容描述


Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.


作者介紹


Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.




相關書籍

Unity 跨平台全方位遊戲開發入門寶典

作者 黃新峰 劉哲宇 徐靜宜

2019-08-29

Maya 2020從新手到高手

作者 來陽

2019-08-29

Unity 2017虛擬現實開發標準教程

作者 Unity公司

2019-08-29